82 lines
1.9 KiB
JavaScript
82 lines
1.9 KiB
JavaScript
this.inherits(NPC);
|
||
this.set({
|
||
name: "铁虎",
|
||
title: "黑鹰队长",
|
||
desc: "他身高近七尺,虎背熊腰,脸上一道从眉骨延伸至下颌的刀疤",
|
||
gender: 1,
|
||
age: 32,
|
||
per: 22,
|
||
mp: 2500,
|
||
max_mp: 2500,
|
||
hp: 3000,
|
||
max_hp: 3000,
|
||
prop: {
|
||
gj: 50
|
||
}
|
||
});
|
||
|
||
this.no_refresh = true;
|
||
|
||
|
||
this.on_kill = function (me) {
|
||
if (!this.fight_type) {
|
||
let rooms = ['yz/hy/jiaochang1', 'yz/hy/jiaochang3',
|
||
'yz/hy/jiaochang4', 'yz/hy/jiaochang5'];
|
||
this.send_room('$N道:不知死活!');
|
||
let list = [];
|
||
for (let path of rooms) {
|
||
let room = ROOM.Get(path);
|
||
for (let item of room.items) {
|
||
if (item.hp > 0 && item.is('yz/hy/jiaotu')) {
|
||
list.push(item);
|
||
}
|
||
}
|
||
}
|
||
for (let item of list) {
|
||
item.moveto(this.environment, item.name + '冲了过来。');
|
||
item.do_kill(me);
|
||
}
|
||
}
|
||
|
||
}
|
||
this.on_died = function (me, corpse) {
|
||
let eny = this.enemy[0];
|
||
if (eny && eny.hp > 0 && eny.environment === this.die_room) {
|
||
let count = eny.query_temp('hy_ct', 0);
|
||
if (count > 0) {
|
||
eny.add_exp(0, 10000);
|
||
eny.add_temp('hy_ct', -1);
|
||
for (let item of corpse.items) {
|
||
eny.send('你得到了' + item.unit_name() + "。");
|
||
eny.add_obj(item);
|
||
}
|
||
}
|
||
|
||
}
|
||
corpse.items = null;
|
||
}
|
||
|
||
|
||
this.skill_map(
|
||
["unarmed", 200],
|
||
["dodge", 200],
|
||
["force", 200],
|
||
["parry", 200],
|
||
["blade", 200],
|
||
["feiyanzoubi", 200, "dodge"],
|
||
["heilongxinfa", 200, "force"],
|
||
["wuhuduanmendao", 200, "blade"]);
|
||
this.set_objects(
|
||
["eq/lv0/cloth", 1, 1],
|
||
["eq/lv1/dandao", 1, 1]
|
||
);
|
||
|
||
this.set_drop({
|
||
obj: "st/xuanjing",
|
||
min: 10,
|
||
max: 30
|
||
}, {
|
||
obj: ["book/bc#wuhuduanmendao", "eq/lv1/dandao"],
|
||
odds: 3000
|
||
});
|