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wsmud/world/skill/shashou/taxuexunmei.js
2026-05-26 16:41:20 +08:00

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this.inherits(SKILL);
this.name = "踏雪寻梅";
this.id = "taxuexunmei";
this.grade = 3;
this.family = FAMILIES.SHASHOU;
this.dodge_actions = [
"$n一式「华发寻春喜见梅」身子掣忽一转$N只觉的眼前一花失去了目标。",
"$n一式「一株临路雪倍堆」双脚点地身子突然拔高了丈许缓缓飘落在$N身后。",
"$n一式「凤城南陌他年忆」身行一晃顿时无数条身影一下子出现在$N的面前。",
"$n一式「香杳难随驿使来」飘然向后一退躲开$N的凌厉攻势。"
];
this.desc = "踏雪寻梅是杀手楼一种特别厉害的上乘轻功,即使穿着铁鞋踩在雪上,也不会留下一点脚印。";
//"(\w+)"(.+?)"NOR"
//<$1>$2</$1>
this.can_enables = ["dodge"];
this.learn_condition = {
max_mp: 1000,
skill: {
dodge: 200
}
};
this.query_enable_prop = function (lv) {
return {
dodge: {
ds: parseInt(lv * 1.4) + 200,
mz: parseInt(lv * 1.4) + 200
}
};
}
this.pfm = {
power:
{
name: "无痕",
distime: 45000,
enable_skill: "dodge",
mp: 30,
release_time: 0,
no_auto: true,
use: function (me, target, lv) {
var gj = 3000 + lv*5;
if (gj > 10000) gj = 10000;
me.send_room("<hiw>$N身体急转化为一道白光虚幻不定的出现在$N的周围\n</hiw>", target);
me.add_status({
id: "dodge",
name: "无痕",
desc: "你无法被控制",
duration: gj,
ig_control: gj
});
},
query_desc: function (me, lv) {
var gj = 3 + parseInt(lv / 200);
if (gj > 10) gj = 10;
return gj+"秒内免疫控制";
}
}
};