59 lines
1.9 KiB
JavaScript
59 lines
1.9 KiB
JavaScript
this.inherits(SKILL);
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this.name = "踏雪寻梅";
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this.id = "taxuexunmei";
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this.grade = 3;
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this.family = FAMILIES.SHASHOU;
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this.dodge_actions = [
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"$n一式「华发寻春喜见梅」,身子掣忽一转,$N只觉的眼前一花,失去了目标。",
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"$n一式「一株临路雪倍堆」,双脚点地,身子突然拔高了丈许,缓缓飘落在$N身后。",
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"$n一式「凤城南陌他年忆」,身行一晃,顿时无数条身影一下子出现在$N的面前。",
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"$n一式「香杳难随驿使来」,飘然向后一退,躲开$N的凌厉攻势。"
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];
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this.desc = "踏雪寻梅是杀手楼一种特别厉害的上乘轻功,即使穿着铁鞋踩在雪上,也不会留下一点脚印。";
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//"(\w+)"(.+?)"NOR"
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//<$1>$2</$1>
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this.can_enables = ["dodge"];
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this.learn_condition = {
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max_mp: 1000,
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skill: {
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dodge: 200
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}
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};
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this.query_enable_prop = function (lv) {
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return {
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dodge: {
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ds: parseInt(lv * 1.4) + 200,
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mz: parseInt(lv * 1.4) + 200
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}
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};
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}
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this.pfm = {
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power:
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{
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name: "无痕",
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distime: 45000,
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enable_skill: "dodge",
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mp: 30,
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release_time: 0,
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no_auto: true,
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use: function (me, target, lv) {
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var gj = 3000 + lv*5;
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if (gj > 10000) gj = 10000;
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me.send_room("<hiw>$N身体急转,化为一道白光,虚幻不定的出现在$N的周围\n</hiw>", target);
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me.add_status({
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id: "dodge",
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name: "无痕",
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desc: "你无法被控制",
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duration: gj,
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ig_control: gj
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});
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},
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query_desc: function (me, lv) {
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var gj = 3 + parseInt(lv / 200);
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if (gj > 10) gj = 10;
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return gj+"秒内免疫控制";
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}
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}
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}; |