124 lines
4.0 KiB
JavaScript
124 lines
4.0 KiB
JavaScript
this.inherits(SKILL);
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this.name = "蒙古骑枪";
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this.id = "mengguqiangfa";
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this.grade = 3;
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this.dodge_actions = [
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"$n右脚轻轻一点跃开躲过了$N的攻击。",
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"$n向旁边扑出,顺势一滚,闪到一边。",
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"$n斜里冲前一步,身法诡异,$N这一招落到空处。",
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"$n忽然直身飞入半空,很久也不见人影,半响后竟闪到了$N的背后。",
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"$n突然一个急转身,$N的这一招滑到了一边。",
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];
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this.attack_actions = [
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"$N斜里冲前一步,身法诡异,手中$w横扫$n的$l",
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"$N忽然直身飞入半空,很久也不见人影,$n正搜寻间,$N已飞身扑下,$w攻向$n的$l",
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"$N原地一个后滚翻,却在落地的一刹那,身体向$n平飞过去,手中$w指向$n的$l",
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"$N突然一个急转身,$w横扫一圈后挟着猛烈的劲道打向$n的$l",
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"$N向前扑出,顺势一滚,接着翻身跳起,手里$w斜向上击向$n的$l",
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"$N手中$w上下翻飞,舞成了一团枪花,这枪花绕$n游走三圈后指向$n的$l"
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];
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this.desc = "蒙古士兵使用的枪法";
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//"(\w+)"(.+?)"NOR"
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//<$1>$2</$1>
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this.can_enables = ["club", "parry"];
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this.learn_condition = {
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max_mp: 5000,
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skill: {
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club: 500
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}
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};
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this.query_enable_prop = function (lv) {
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return {
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club: {
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gj: parseInt(lv * 1.5) + 5,
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mz: parseInt(lv * 1.5) + 5
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},
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parry: {
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zj: parseInt(lv * 1.5) + 5,
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fy: parseInt(lv * 1.5) + 5
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}
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};
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}
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this.slots = [
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{
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prop: "mgqq_cc",
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value: lv => 1,
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format: (val) => {
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return "连刺次数+1";
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}
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}, {
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prop: "mgqq_mz",
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value: lv => 50,
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format: (val) => {
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return "回马枪触发的连刺命中增加" + val + "%";
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}
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}
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];
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this.pfm = {
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lian:
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{
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name: "连刺",
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distime: 20000,
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enable_skill: "club",
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mp: 20,
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use: function (me, target, lv) {
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var p = 1 + parseInt(lv / 100);
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if (p > 7) p = 7;
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p += me.query_prop('mgqq_cc');
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me.send_room("<hiy>$N身形一转,手中$W抖的笔直,快速向$n刺去</hiy>\n", target);
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for (var i = 0; i < p; i++) {
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me.do_attack({
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target: target,
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gj: me.gj,
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mz: me.mz,
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attack_before: "紧跟着"
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});
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}
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me.end_attack(target);
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},
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query_desc: function (me, lv) {
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var p = 1 + parseInt(lv / 100);
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if (p > 7) p = 7;
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return "对敌人快速攻击" + p + "次";
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}
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}, hui:
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{
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name: "回马枪",
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distime: 20000,
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enable_skill: "club",
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mp: 20,
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use: function (me, target, lv) {
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var per = 150 + parseInt(lv / 20);
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if (me.do_attack({
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target: target,
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gj: me.gj,
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mz: me.mz * per / 100,
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attack_msg: "<hir>$N突然反身疾退,$n正疑惑发愣间,却见$N骤然转身,施展出「<red>回马枪</red>」刺向傻不楞登的$n</hir>"
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})) {
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var p = 1 + parseInt(lv / 100);
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if (p > 7) p = 7;
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p += me.query_prop('mgqq_cc');
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let mz = me.mz + me.mz * me.query_prop('mgqq_mz') / 100;
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me.send_room("<hiy>紧跟着$N身形一转,手中$W抖的笔直,快速向$n刺去</hiy>\n", target);
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for (var i = 0; i < p; i++) {
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me.do_attack({
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target: target,
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gj: me.gj,
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mz: mz,
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attack_before: "紧跟着"
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});
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}
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}
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me.end_attack(target);
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},
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query_desc: function (me, lv) {
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var per = 50 + parseInt(lv / 50);
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return "攻击出其不意,增加你" + per + "的命中,对敌人快速攻击,如果命中则触发连刺。";
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}
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}
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}; |