237 lines
9.1 KiB
JavaScript
237 lines
9.1 KiB
JavaScript
this.inherits(NPC);
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this.name = "金古易";
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this.desc = "当代武林泰斗金古易,有时候猛的一看,你还以为是三个人。";
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this.title = "<hic>武林泰斗</hic>";
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this.max_hp = 8000000;
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this.hp = 8000000;
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this.max_mp = 1000000;
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this.str = 22;
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this.con = 22;
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this.age = 71;
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this.dex = 22;
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this.int = 22;
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this.per = 55;
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this.gender = 1;
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this.level = 4;
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this.pfm_rate = 1;
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this.no_refresh = true;
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this.prop = {
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gjsd: 1500,
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add_sh_per: 90,
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diff_sh_per: 135,
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diff_downside_per: 50,
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mz: 20000,
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ds: 20000
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};
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this.skill_map(
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["dodge", 3000],
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["parry", 3000],
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["force", 3000],
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["unarmed", 3000],
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["sword", 3000],
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["literate", 3000],
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["yijinjing", 3000, "force"],
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["yitianjianfa", 3000, "sword"],
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["lingboweibu", 3000, "dodge"],
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["taijiquan", 3000, "parry"],
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["jiuyinbaiguzhao", 3000, "unarmed"]);
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this.on_kill = function (me) {
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return me.notify_fail('金古易拍了拍你的脑袋。');
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}
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this.add_action("levelup", "提升境界", testLevel);
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function testLevel(me) {
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me.send_room("$N向$n恭敬的问道:敢问老先生," + me.callme() + "武功境界如何?\n", this);
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if (me.level == 4) {
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return checkWS(me);
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} else if (me.level == 5) {
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return me.notify("金古易对你恭敬一揖:老朽金古易,拜见" + me.name + "帝君!");
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}
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this.tellResult(me);
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}
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this.tellResult = function (me) {
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if (me.query_status("force")) {
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return me.notify("金古易摇了摇头对你说道:你目前有内功附加的状态,老头子我实在看不出来" + me.call() + "的境界几何。");
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}
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if (me.level == 0) {
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var check = {};
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for (var sk in me.skills) {
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var item = me.skills[sk];
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if (item.level >= 100) {
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check[sk] = true;
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}
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if (item.enable_skill) {
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check["hassp"] = true;
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}
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}
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if (check["force"] && check["unarmed"] && check["parry"] && check["dodge"] && check["hassp"]
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&& me.max_mp >= 1000) {
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me.notify("金古易对你说道:恭喜" + me.call() + ",你已经踏入武士境界,习武之路你才刚起步,努力修炼吧!");
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me.level_up();
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this.send_master(me);
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} else {
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me.notify("金古易对你说道:这位" + me.call() + ",等你把基本内功,基本拳脚,基本招架,基本轻功练到100级,至少装备一种特殊技能,内力到1000就可以提升到武士境界了。");
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}
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} else if (me.level == 1) {
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var check = {};
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for (var sk in me.skills) {
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var item = me.skills[sk];
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if (item.enable_skill && item.level >= 300 && me.skills[item.enable_skill].level >= 300) {
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check[sk] = true;
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}
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}
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if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"]
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&& me.max_mp >= 10000) {
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me.notify("金古易对你说道:恭喜" + me.call() + ",你已经踏入武师境界,习武之路荆棘满地,唯有坚持努力方能使你踏上成功之路!");
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me.level_up();
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this.send_master(me);
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} else {
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me.notify("金古易对你说道:这位" + me.call() + ",等你特殊内功,特殊轻功,特殊招架,特殊拳脚,和任意一种特殊武器技能练到300级,内力到10000就可以提升到武师境界了。");
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}
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} else if (me.level == 2) {
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var check = {};
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for (var sk in me.skills) {
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var item = me.skills[sk];
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if (item.enable_skill && item.level >= 800 && me.skills[item.enable_skill].level >= 800) {
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check[sk] = true;
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}
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}
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if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"]
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&& me.max_mp >= 100000) {
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if (me.query_temp("rdem")) {
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me.notify("金古易对你说道:恭喜" + me.call() + "成为一代宗师,但要切记,习武之路荆棘满地,唯有戒骄戒躁继续努力方能更进一步!");
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this.do_command("chat", "哈哈,不错,不错,恭喜" + me.name + "成为一代宗师!");
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USERTASK.GET('yamen').on_finish(me);
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USERTASK.GET('sm').on_finish(me);
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me.level_up();
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me.commands_json = null;
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this.send_master(me);
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if (me.query_temp('sr', 0) === 1 && !WORLD.DATA.query_temp('first_sr')) {
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me.notify("<hig>你获得称号【武馆馆主】。</hig>");
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me.add_title('武馆馆主', 'sr');
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WORLD.DATA.set_temp('first_sr', 1);
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}
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} else {
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me.notify("金古易对你说道:这位" + me.call() + ",你只需打通任督二脉就可以提升到宗师境界了。");
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}
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} else {
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me.notify("金古易对你说道:这位" + me.call() + ",等你特殊内功,特殊轻功,特殊招架,特殊拳脚,和任意一种特殊武器技能练到800级,内力到100000,打通任督二脉就可以提升到宗师境界了。");
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}
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} else if (me.level == 3) {
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var check = {};
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for (var sk in me.skills) {
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var item = me.skills[sk];
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if (item.enable_skill && item.level >= 1500 && me.skills[item.enable_skill].level >= 1500) {
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check[sk] = true;
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}
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}
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if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"]
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&& me.max_mp >= 500000) {
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if (me.query_temp("shjd") == 3) {
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me.notify("金古易对你抱拳道:恭喜" + me.call() + "更进一步踏入武圣境界,望" + me.call() + "能百尺杆头更进一步!");
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this.do_command("chat", "哈哈哈,圣君出世,武林之福,恭贺新晋武圣" + me.name + "!");
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me.level_up();
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} else {
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me.notify("金古易对你说道:这位" + me.call() + ",你只需练成三花聚顶就可以提升到武圣境界了。");
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}
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} else {
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me.notify("金古易对你说道:这位" + me.call() + ",等你特殊内功,特殊轻功,特殊招架,特殊拳脚,和任意一种特殊武器技能练到1500级,内力到500000,打通三花聚顶就可以提升到武圣境界了。");
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}
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} else {
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me.notify("金古易对你说道:这位圣君,老头子才疏学浅,没办法再继续指点你了。");
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}
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}
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function checkWS(me) {
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if (me.query_temp("wd")) {
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return me.notify("金古易对你说道:武道塔的守门人,连我都看不出他的境界,他肯定知道些什么。");
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}
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var check = {};
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for (var sk in me.skills) {
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var item = me.skills[sk];
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if (item.enable_skill && item.level >= 2200 &&
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me.skills[item.enable_skill].level >= 2200) {
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check[sk] = true;
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}
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}
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if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"]
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&& me.max_mp >= 1200000) {
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me.set_temp("wd", 1);
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me.notify("金古易对你哈哈一笑道:这位" + me.call() + ",你我同为圣君,指点可不敢当!\n顿了顿,金古易又对你说道:你可以去试着寻找武道塔的守门人,或许他可以指点你。");
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} else {
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me.notify("金古易对你哈哈一笑道:这位" + me.call() + ",你我同为圣君,指点可不敢当!\n顿了顿,金古易又对你说道:传说中武圣之上还有帝君,只是中原武林传承断裂,日渐式微,如何成就帝君就恕老朽孤陋寡闻了。");
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}
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}
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this.send_master = function (me) {
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if (me.level <= 1) return;
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var shifu = me.query_temp("shifu");
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if (!shifu) return;
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if (me.level > 3) return;
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var name = ["武士", "武师", "宗师"][me.level - 1];
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var str = "你的弟子成功进阶到" + name + ",这是给予你的奖励。";
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var atts = [
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{
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obj: "cash/box#" + (me.level - 1),
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count: 1
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}
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];
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if (me.level == 3) {
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str = "你的弟子成功进阶到" + name + ",师徒关系自动解除,这是给予你的奖励。";
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me.remove_temp("shifu");
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me.remove_temp("shifu_n");
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me.set_temp("st_leave", 1, UTIL.diff_week_time());
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atts.push(
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{
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obj: "sp/tool/shitu#" + me.id,
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count: 1
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});
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var user = WORLD.getUser(shifu);
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if (user) {
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user.remove_temp("tudi");
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user.remove_temp("tudi_n");
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user.set_temp("st_leave", 1, 3600000 * 24 * 7);
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}
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}
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COMMAND.DO("send", shifu, {
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content: str,
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attach: atts
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});
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}
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this.on_die = function () {
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this.call_out(this.relive, 10000);
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} |