this.inherits(SKILL); this.id = "sword"; this.name = "基本剑法"; this.grade = 0; this.type = SKILL_TYPES.BASE; this.attack_actions = [ "$N用$W往$n的$l刺去", "$N用$W往$n的$l砍去", "$N挥动$W,斩向$n的$l" ]; this.set_default(this.id); this.desc = "剑法类技能的基础功法,磨练你的技巧,坚持锻炼会增加你自身的命中"; this.set_pfm("lian", { name: "连击", distime: 5, mp: 5, weapon_type: WEAPON_TYPE.SWORD, use: function (me, target, lv) { var msg = "$N加快速度,手中的$W快速向$n刺去"; me.send_room(msg, target); me.do_attack({ target: target, gj: me.gj, mz: me.mz }); me.do_attack({ target: target, gj: me.gj, mz: me.mz }); me.end_attack(target); }, query_desc: function (me, lv) { return "快速对敌人攻击两次"; } }); this.query_prop = function (lv) { return { mz: lv }; }