this.inherits(SKILL); this.id = "parry"; this.name = "基本招架"; this.grade = 0; this.type = SKILL_TYPES.BASE; this. weapon_vs_weapon_actions = [ "只听见「锵」一声,被$p用手中$i格开了。", "结果「当」地一声被$p挡开了。", "但是被$n用手中$i架开。", "但是$n身子一侧,用手中$i格开。" ]; this.parry_actions = [ "但是被$p格开了。", "结果被$p挡开了。" ]; this.unarmed_vs_weapon_actions =[ "但是被$p轻轻一推,$w失了准头,和$p的$l偏了几寸。", "$p往$N的手腕轻轻一按,结果$w偏向一边。" ]; this.desc = "招架类技能的基础功法,坚持锻炼会提高你的招架能力"; this.query_prop = lv => ({ zj: lv }); this.set_default(this.id);