this.inherits(OBJ); this.set({ name: "潜能", desc: "使用后获得一万点潜能", unit: "万点", value: 0, grade: 1 }); this.on_use = function (me) { me.add_exp(0, 10000); } // this.unit_name = function (count) { // count = count ?? this.count; // return UTIL.to_c(count) + "万点潜能"; // }