this.inherits(NPC); this.set({ name: "逃犯", desc: "他是衙门正在追捕的逃犯", title: "衙门逃犯", gender: 1, age: 25, per: 18, mp: 400, max_mp: 400, hp: 400, max_hp: 400, no_refresh: true, no_fight: true }); this.init_from = function (player, grade = 0, level = 0) { this.con = this.dex = this.int = this.str = 30; this.gender = this.random(2) + 1; this.desc = (this.gender == 2 ? "她" : "他") + "是" + player.name + "正在追捕的逃犯"; this.name = UTIL.random_name(this.gender); this.hp = this.max_hp = 1200; this.pfm_rate = 1; this.mp = this.max_mp = this.max_hp; this.init(); this.recount(); }