this.inherits(COMMAND); this.command = "trade"; this.allow_fight = false; this.enter = function (me, arg) { if (!arg) return; var target = me.find_obj(arg, me.environment); if (!target) { return me.notify("这里没有这个人。"); } if (target.is_player) return me.notify("你不能和玩家交易。"); me.send('{"type":"dialog","dialog":"trade",target:"' + target.id + '",name:"' + target.name + '"}'); }