this.inherits(COMMAND);
this.command = "spfm";
this.allow_die = true;
this.allow_faint = true;
this.allow_state = true;
this.allow_busy = true;
this.regex = /(\w+)(?:\s+(\w+))?/;
this.enter = function (me, arg1, arg2) {
if (!arg1) return;
let func = this['set_' + arg1];
if (func) {
func.call(this, me, arg2);
}
}
this.set_qkyz = function (me, arg) {
if (!arg || (!(arg > 0))) {
me.remove_temp('qkyz_m');
return me.send('你将乾坤一掷更改为使用内力,不消耗铜板。');
}
if (arg > 100000) arg = 100000;
me.set_temp('qkyz_m', arg);
me.send('你的乾坤一掷每次使用将消耗' + arg + '个铜板。');
}