this.inherits(EQUIPMENT); this.set({ name: "龙纹剑", desc: "黑色不明材质打造,通体龙纹鳞甲", unit: "把", grade: 3, eq_type: EQUIP_TYPE.WEAPON, weapon_type: WEAPON_TYPE.SWORD, hole_count: 2, prop: { gj: 80, int: 10, add_sh_per: 2 } }); this.group_name = "lm2"; this.group_prop = function (count) { if (count == 3) { return { int: 10 }; } else if (count == 5) { return { lianxi_per: 15, dazuo_per: 15 }; } }