this.inherits(OBJ); this.set({ unit: "颗", name: "潜灵果", desc: "包含无限潜力的绿色果子,增加500-1000潜能", grade: 1, pot: 500, value: 1000 }); this.transable = true; this.on_use = function (me) { me.notify("你吞下一颗" + this.color_name + "。"); me.add_exp(0, this.random(this.pot) + this.pot); return true; } this.on_create = function (path, par) { if (!par) { this.path = path + "#0"; return; } par = par.substr(1); var lv = parseInt(par); if (!(lv > 0 && lv < 5)) return; switch (lv) { case 1: this.name = "潜灵果"; this.pot = 5000; this.value = 2000; this.desc = "包含无限潜力的绿色果子,增加5000-10000潜能"; break; case 2: this.name = "潜灵果"; this.pot = 10000; this.value = 5000; this.desc = "包含无限潜力的绿色果子,增加10000-20000潜能"; break; case 3: this.name = "潜灵果"; this.pot = 20000; this.value = 10000; this.desc = "包含无限潜力的绿色果子,增加20000-40000潜能"; break; case 4: this.name = "潜灵果"; this.pot = 50000; this.value = 50000; this.desc = "包含无限潜力的绿色果子,增加50000-100000潜能"; break; default: this.name = "潜灵果"; this.pot = 500; this.value = 1000; this.desc = "包含无限潜力的绿色果子,增加500-1000潜能"; break; } this.grade = lv + 1; }