this.inherits(NPC); this.set({ name: "雾中楼", desc: "他是杀手楼的楼主雾中楼,他看上去平平常常一个老头,两眼却湛然若神", title: "杀手楼主", gender: 1, age: 67, per: 33, max_mp: 20000, str: 30, con: 30, dex: 30, int: 30, family: FAMILIES.SHASHOU, family_level: 1, level: 3, max_mp: 927400, max_hp: 991500, prop: { gj: 9000, mz: 9000, ds: 9000 } }); this.set_objects(["eq/lv0/cloth", 1, 1]); this.skill_map( ["dodge", 800], ["parry", 800], ["force", 800], ["unarmed", 800], ["throwing", 800], ["literate", 800], ["shashengjue", 800, "force"], ["taxuexunmei", 800, "dodge"], ["mantianhuayu", 800, "throwing"], ["chuanxinzhang", 800, "unarmed"]); this.on_master = function (me) { if (me.query_skill("shashengjue", 0) < 500 && me.query_skill("shashengjue2", 0) < 500) return me.notify_fail("雾中楼说道:你的杀生决掌握程度还不够,需要多加练习。"); if (me.query_skill("taxuexunmei", 0) < 500 && me.query_skill("taxuexunmei2", 0) < 500) return me.notify_fail("雾中楼说道:你的踏雪寻梅掌握程度还不够,还需多加努力。"); return true; }