this.inherits(NPC); this.set({ name: "武林高手", desc: "他是一个武林高手,但是没人知道他的名字", gender: 1, age: 25, per: this.random(20) + 10, mp: 400, max_mp: 400, hp: 400, max_hp: 400, }); this.set_objects(["eq/lv0/cloth",1,1]); this.skill_map( ["force", 100], ["dodge", 100], ["parry", 100], ["sword", 100], ["blade", 100], ["unarmed", 100]);