this.inherits(NPC); this.set({ name: "女管家", desc: "她是鳌拜府上的管家,精明干练", gender: 2, age: 44, per: 34, mp: 100, max_mp: 100, hp: 400, max_hp: 400, score: 10 }); this.set_objects([ "eq/lv0/cloth", 1, 1 ]); this.skill_map( ["dodge", 100], ["parry", 100], ["force", 100], ["unarmed", 100]); this.on_kill = function (me) { this.send_room("$N喊道:还愣着干嘛,快给我上!", me); this.each_item(item => { if ( item.path == "bj/ao/jiading") { item.do_kill(me); } }, this.environment); } this.on_leave = function (me, dir) { if (dir == "south" || dir == "north") return me.notify_fail("女官家挡住了你。"); }