this.inherits(SKILL); this.id = "unarmed"; this.name = "基本拳脚"; this.type = SKILL_TYPES.BASE; this.grade = 0; this.desc = "拳脚类武功的基础功法,坚持锻炼必成大器。每10级会增加1点后天臂力"; this.attack_actions = [ "$N挥拳攻击$n的$l", "$N往$n的$l一抓", "$N往$n的$l狠狠地踢了一脚", "$N提起拳头往$n的$l捶去", "$N对准$n的$l用力挥出一拳" ]; this.set_default(this.id); this.set_pfm("zhong", { name: "重击", distime: 5000, mp: 5, release_time:0, use: function(me, target, lv) { var msg = "$N看准时机,双拳蓄力对准$n的$l用力砸去"; var gj = 10 + lv; me.do_attack({ target: target, gj: me.gj + gj, mz: me.mz, attack_msg:msg, no_weapon:true }); me.end_attack(target); }, query_desc: function (me, lv) { var gj = 10 + lv; return "强力的一击,对敌人造成基本攻击附加" + gj + "的伤害。"; } }); this.query_prop = lv => ({ str: parseInt(lv / 10) });