this.inherits(EQUIPMENT); this.set({ unit: "把", name: "铁镐", desc: "一根精铁制成的铁镐", value: 1000, eq_type: EQUIP_TYPE.WEAPON, weapon_type: WEAPON_TYPE.STAFF, }); this.on_create = function (path, par) { let lv = 1; if (par) { par = par.substr(1); lv = parseInt(par); if (!(lv > 0 && lv < 7)) return; } this.grade = lv; this.prop = { gj: [1, 10, 40, 120, 340, 490, 690][lv], kuang1: [1, 5, 10, 15, 20, 25, 30][lv], desc: "你可以容易挖到高级宝石" }; if (this.grade === 6) { this.name = "移山镐"; this.desc = "你可以在自家后院挖矿,更容易挖到高级的宝石"; } EQUIPMENT.prototype.on_create.apply(this); }