this.inherits(EQUIPMENT); this.unit = "根"; this.name = "木棍"; this.desc = "一把木头削成的棍子,看上去唬人,但没什么杀伤力"; this.value = 1000; this.eq_type = EQUIP_TYPE.WEAPON; this.weapon_type = WEAPON_TYPE.CLUB; this.prop = { gj: 1 };