this.inherits(NPC); this.name = "金古易"; this.desc = "当代武林泰斗金古易,有时候猛的一看,你还以为是三个人。"; this.title = "武林泰斗"; this.max_hp = 8000000; this.hp = 8000000; this.max_mp = 1000000; this.str = 22; this.con = 22; this.age = 71; this.dex = 22; this.int = 22; this.per = 55; this.gender = 1; this.level = 4; this.pfm_rate = 1; this.no_refresh = true; this.prop = { gjsd: 1500, add_sh_per: 90, diff_sh_per: 135, diff_downside_per: 50, mz: 20000, ds: 20000 }; this.skill_map( ["dodge", 3000], ["parry", 3000], ["force", 3000], ["unarmed", 3000], ["sword", 3000], ["literate", 3000], ["yijinjing", 3000, "force"], ["yitianjianfa", 3000, "sword"], ["lingboweibu", 3000, "dodge"], ["taijiquan", 3000, "parry"], ["jiuyinbaiguzhao", 3000, "unarmed"]); this.on_kill = function (me) { return me.notify_fail('金古易拍了拍你的脑袋。'); } this.add_action("levelup", "提升境界", testLevel); function testLevel(me) { me.send_room("$N向$n恭敬的问道:敢问老先生," + me.callme() + "武功境界如何?\n", this); if (me.level == 4) { return checkWS(me); } else if (me.level == 5) { return me.notify("金古易对你恭敬一揖:老朽金古易,拜见" + me.name + "帝君!"); } this.tellResult(me); } this.tellResult = function (me) { if (me.query_status("force")) { return me.notify("金古易摇了摇头对你说道:你目前有内功附加的状态,老头子我实在看不出来" + me.call() + "的境界几何。"); } if (me.level == 0) { var check = {}; for (var sk in me.skills) { var item = me.skills[sk]; if (item.level >= 100) { check[sk] = true; } if (item.enable_skill) { check["hassp"] = true; } } if (check["force"] && check["unarmed"] && check["parry"] && check["dodge"] && check["hassp"] && me.max_mp >= 1000) { me.notify("金古易对你说道:恭喜" + me.call() + ",你已经踏入武士境界,习武之路你才刚起步,努力修炼吧!"); me.level_up(); this.send_master(me); } else { me.notify("金古易对你说道:这位" + me.call() + ",等你把基本内功,基本拳脚,基本招架,基本轻功练到100级,至少装备一种特殊技能,内力到1000就可以提升到武士境界了。"); } } else if (me.level == 1) { var check = {}; for (var sk in me.skills) { var item = me.skills[sk]; if (item.enable_skill && item.level >= 300 && me.skills[item.enable_skill].level >= 300) { check[sk] = true; } } if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"] && me.max_mp >= 10000) { me.notify("金古易对你说道:恭喜" + me.call() + ",你已经踏入武师境界,习武之路荆棘满地,唯有坚持努力方能使你踏上成功之路!"); me.level_up(); this.send_master(me); } else { me.notify("金古易对你说道:这位" + me.call() + ",等你特殊内功,特殊轻功,特殊招架,特殊拳脚,和任意一种特殊武器技能练到300级,内力到10000就可以提升到武师境界了。"); } } else if (me.level == 2) { var check = {}; for (var sk in me.skills) { var item = me.skills[sk]; if (item.enable_skill && item.level >= 800 && me.skills[item.enable_skill].level >= 800) { check[sk] = true; } } if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"] && me.max_mp >= 100000) { if (me.query_temp("rdem")) { me.notify("金古易对你说道:恭喜" + me.call() + "成为一代宗师,但要切记,习武之路荆棘满地,唯有戒骄戒躁继续努力方能更进一步!"); this.do_command("chat", "哈哈,不错,不错,恭喜" + me.name + "成为一代宗师!"); USERTASK.GET('yamen').on_finish(me); USERTASK.GET('sm').on_finish(me); me.level_up(); me.commands_json = null; this.send_master(me); if (me.query_temp('sr', 0) === 1 && !WORLD.DATA.query_temp('first_sr')) { me.notify("你获得称号【武馆馆主】。"); me.add_title('武馆馆主', 'sr'); WORLD.DATA.set_temp('first_sr', 1); } } else { me.notify("金古易对你说道:这位" + me.call() + ",你只需打通任督二脉就可以提升到宗师境界了。"); } } else { me.notify("金古易对你说道:这位" + me.call() + ",等你特殊内功,特殊轻功,特殊招架,特殊拳脚,和任意一种特殊武器技能练到800级,内力到100000,打通任督二脉就可以提升到宗师境界了。"); } } else if (me.level == 3) { var check = {}; for (var sk in me.skills) { var item = me.skills[sk]; if (item.enable_skill && item.level >= 1500 && me.skills[item.enable_skill].level >= 1500) { check[sk] = true; } } if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"] && me.max_mp >= 500000) { if (me.query_temp("shjd") == 3) { me.notify("金古易对你抱拳道:恭喜" + me.call() + "更进一步踏入武圣境界,望" + me.call() + "能百尺杆头更进一步!"); this.do_command("chat", "哈哈哈,圣君出世,武林之福,恭贺新晋武圣" + me.name + "!"); me.level_up(); } else { me.notify("金古易对你说道:这位" + me.call() + ",你只需练成三花聚顶就可以提升到武圣境界了。"); } } else { me.notify("金古易对你说道:这位" + me.call() + ",等你特殊内功,特殊轻功,特殊招架,特殊拳脚,和任意一种特殊武器技能练到1500级,内力到500000,打通三花聚顶就可以提升到武圣境界了。"); } } else { me.notify("金古易对你说道:这位圣君,老头子才疏学浅,没办法再继续指点你了。"); } } function checkWS(me) { if (me.query_temp("wd")) { return me.notify("金古易对你说道:武道塔的守门人,连我都看不出他的境界,他肯定知道些什么。"); } var check = {}; for (var sk in me.skills) { var item = me.skills[sk]; if (item.enable_skill && item.level >= 2200 && me.skills[item.enable_skill].level >= 2200) { check[sk] = true; } } if (check["force"] && check["unarmed"] && (check["sword"] || check["blade"] || check["club"] || check["whip"] || check["staff"]) && check["parry"] && check["dodge"] && me.max_mp >= 1200000) { me.set_temp("wd", 1); me.notify("金古易对你哈哈一笑道:这位" + me.call() + ",你我同为圣君,指点可不敢当!\n顿了顿,金古易又对你说道:你可以去试着寻找武道塔的守门人,或许他可以指点你。"); } else { me.notify("金古易对你哈哈一笑道:这位" + me.call() + ",你我同为圣君,指点可不敢当!\n顿了顿,金古易又对你说道:传说中武圣之上还有帝君,只是中原武林传承断裂,日渐式微,如何成就帝君就恕老朽孤陋寡闻了。"); } } this.send_master = function (me) { if (me.level <= 1) return; var shifu = me.query_temp("shifu"); if (!shifu) return; if (me.level > 3) return; var name = ["武士", "武师", "宗师"][me.level - 1]; var str = "你的弟子成功进阶到" + name + ",这是给予你的奖励。"; var atts = [ { obj: "cash/box#" + (me.level - 1), count: 1 } ]; if (me.level == 3) { str = "你的弟子成功进阶到" + name + ",师徒关系自动解除,这是给予你的奖励。"; me.remove_temp("shifu"); me.remove_temp("shifu_n"); me.set_temp("st_leave", 1, UTIL.diff_week_time()); atts.push( { obj: "sp/tool/shitu#" + me.id, count: 1 }); var user = WORLD.getUser(shifu); if (user) { user.remove_temp("tudi"); user.remove_temp("tudi_n"); user.set_temp("st_leave", 1, 3600000 * 24 * 7); } } COMMAND.DO("send", shifu, { content: str, attach: atts }); } this.on_die = function () { this.call_out(this.relive, 10000); }