this.inherits(NPC); this.set({ name: "守卫", desc: "襄阳城的守卫者,常年驻守襄阳,勇猛异常", title: "副都头", gender: 1, age: 35, per: 27, max_mp: 200000, max_hp: 200000, level: 3, no_refresh: true, no_fight: true, pfm_rate: 1, prop: { gj: 5000, fy: 5000, mz: 5000, zj: 800, ds: 2000 } }); this.on_kill = function (me) { return false; } this.skill_map( ["dodge", 600], ["parry", 600], ["force", 600], ["unarmed", 600], ["club", 600], ["zhongpingqiang", 600, ["club", "parry"]], ["huntianqigong", 600, "force"], ["taizuchangquan", 600, "unarmed"], ["feiyanzoubi", 600, "dodge"]); this.on_die = function (me) { if (me.is_player) { me.add_temp('jg', -50); me.notify('你击杀了襄阳守军,军功减少50。'); } }