this.inherits(NPC); this.set({ name: "风清扬", desc: "他就是华山剑宗的长老风清扬。他身材瘦长,眉宇间一直笼罩着一股淡淡的忧伤神色,显然对当年的剑宗气宗之争一直难以忘怀。", title: "剑宗祖师", gender: 1, age: 68, per: 33, str: 27, con: 37, dex: 27, int: 37, family: FAMILIES.HUASHAN, family_level: 0, level: 3, max_mp: 781400, max_hp: 871400, prop: { gj: 8000, mz: 8000, ds: 8000 } }); this.set_objects(["eq/lv0/cloth", 1, 1], ["eq/lv0/jian", 1, 1]); this.skill_map( ["dodge", 800], ["parry", 800], ["force", 800], ["unarmed", 800], ["sword", 800], ["literate", 800], ["dugujiujian", 800, ["sword","parry"]], ["zixiashengong", 800, "force"], ["feiyanhuixiang", 800, "dodge"], ["huashanjianfa", 800], ["kuangfengkuaijian", 800], ["poyuquan", 800, "unarmed"], ["huashanquanfa", 800]); this.on_master = function (me) { if (me.query_skill("zixiashengong2", 0) == 0 && me.query_skill("zixiashengong", 0) < 500) return me.notify_fail("风清扬说道:你的紫霞神功掌握程度还不够,需要多加练习。"); if (me.query_skill("zixiashengong", 0) == 0 && me.query_skill("zixiashengong2", 0) < 500) return me.notify_fail("风清扬说道:你的紫霞神功掌握程度还不够,需要多加练习。"); if (me.query_skill("kuangfengkuaijian2", 0) == 0 && me.query_skill("kuangfengkuaijian", 0) < 500) return me.notify_fail("风清扬说道:你的狂风快剑掌握程度还不够,还需多加努力。"); if (me.query_skill("kuangfengkuaijian", 0) == 0 && me.query_skill("kuangfengkuaijian2", 0) < 500) return me.notify_fail("风清扬说道:你的狂风快剑掌握程度还不够,还需多加努力。"); me.notify("风清扬叹了口气说到:剑气之争又如何?"); return true; }