this.inherits(ROOM); this.name = "炼药房" this.desc = "这是你帮会的炼药房,还没进入就先闻到一股浓烈的药草香味,房间里面没有多余的设施,一个大大的炼药炉摆在房子中间,可以同时供多名帮派成员使用。"; this.exits = { "north": "banghui/yuanzi" }; this.no_fight = true; this.add_action("lianyao", "炼药"); this.can_lianyao = true; this.on_leave = function (me) { me.remove_status("room"); } this.on_enter = function (me) { if (me.is_player) { let pt = me.query_party(); if (pt) { var lg_level = pt.query_temp('lianyao', 0) * 1 + 1; me.add_status({ id: "room", duration: 0, desc: "你在你的炼药房,炼药效率得到提升", name: "专心", prop: { lianyao1: lg_level } }); } } }