this.inherits(FAMILY); this.id = "NONE"; this.name = "无门无派"; this.top_name = "武馆大弟子"; this.top_family = "道门"; this.call = function (player, isbad) { var age = player.query_age(); if (player.gender == 2) { if (age < 18) return isbad ? "小贱人" : "小姑娘"; else if (age < 50) return isbad ? "贱人" : "姑娘"; else return isbad ? "死老太婆" : "婆婆"; } else { if (age < 20) return isbad ? "小王八蛋" : "小兄弟"; else if (age < 50) return isbad ? "臭贼" : "壮士"; else return isbad ? "老匹夫" : "老爷子"; } } this.call_me = function (player, isbad) { var age = player.query_age(); if (player.gender == 2) { if (age < 30) return isbad ? "本姑娘" : "小女子"; else return isbad ? "老娘" : "妾身"; } else { if (age < 50) return isbad ? "大爷我" : "在下"; else return isbad ? "老子" : "老头子"; } } const TITLES = ['打杂', '弟子', '教习', '护法', '长老', '供奉']; this.query_task_title = function (me) { let level = me.query_temp('sm_level', 0); return "武馆" + TITLES[level]; } this.query_job_title = function (level) { return TITLES[level]; }