this.inherits(COMMAND); this.command = "pty"; this.allow_busy = true; this.allow_state = true; this.allow_die = true; this.enter = function (me, str) { if (!str) return; if (str.length > 200) return me.notify("你说的太多了。"); if (me.query_temp("no_chat")) return me.notify("你目前被禁言中。"); if (me.query_setting("off_pty")) return me.notify("你目前禁止帮派频道中。"); if (me.query_temp("chat")) return me.notify("你说话速度太快了。"); if (!me.query_temp("pt")) return me.notify("你还没加入过帮派。"); var pt = WORLD.DATA.parties.get(me.query_temp("pt")); if (!pt) me.notify("没有这个帮派。"); var msg = "", name = me.name; if (str[0] == "*") { str = str.substr(1); msg = WORLD.COMMANDS["emote"].enter(me, str); if (!msg) { msg = UTIL.htmlEncode(str); msg = UTIL.replace_word(str); } else name = ""; } else { msg = UTIL.htmlEncode(UTIL.replace_word(str)); } msg = JSON.stringify({ type: "msg", ch: "pty", content: msg, uid: me.id, name: name }) for (var i = 0; i < pt.roles.length; i++) { var user = pt.roles[i].user; if (user && !user.query_setting("off_pty")) { user.send(msg); } } me.set_temp('chat', 1, 5000); me.add_temp('chat2', 1, UTIL.diff_time()); }