this.inherits(COMMAND); this.command = "es"; this.allow_busy = true; this.allow_state = true; this.allow_die = true; this.enter = function (me, str) { if (!str) return; if (me.master) return; if (str.length > 200) return me.notify("你说的太多了。"); if (!me.level) return me.notify("你无法发送全区消息"); if (me.query_temp("no_chat")) return me.notify("你目前被禁言中。"); if (me.query_temp("chat")) return me.notify("你说话速度太快了。"); if (me.query_setting("off_es")) return me.notify("你目前禁止全区频道中。"); var msg = "", name = me.name; if (str[0] == "*") { str = str.substr(1); msg = WORLD.COMMANDS["emote"].enter(me, str); if (!msg) { msg = UTIL.htmlEncode(str); msg = UTIL.replace_word(str); } else name = ""; } else { msg = UTIL.htmlEncode(UTIL.replace_word(str)); } msg = JSON.stringify({ type: "msg", ch: "es", content: msg, uid: me.id, lv: (me.level || 0), name: name, server: WORLD.SERVER.name }); for (var i = 0; i < WORLD.USERS.length; i++) { if (!WORLD.USERS[i].query_setting("off_es")) WORLD.USERS[i].send(msg); } WORLD.sendAllServer(msg); me.set_temp('chat', 1, 5000); me.add_temp('chat2', 1, UTIL.diff_time()); }