init: add workspace files
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121
world/skill/staff/shedaoqigong.js
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121
world/skill/staff/shedaoqigong.js
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this.inherits(SKILL);
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this.name = "蛇岛奇功";
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this.id = "shedaoqigong";
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this.grade = 2
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this.attack_actions = [
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"$N使一招「<HIC>仙鹤梳翎</HIC>」手中$w一提,插向$n的$l",
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"$N使出「<HIY>灵蛇出洞</HIY>」,身形微弓,手中$w倏的向$n的$l戳去",
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"$N身子微曲,左足反踢,乘势转身,使一招「<HIM>贵妃回眸</HIM>」,右手$w已戳向$n$l",
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"$N使一式「<HIY>飞燕回翔</HIY>」,背对着$n,右足一勾,顺势在$w上一点,$w陡然向自己咽喉疾射.接着$N身子往下一缩,$w掠过其咽喉,急奔$n急射而来",
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"$N忽的在地上一个筋斗,使一招「<HIW>小怜横陈</HIW>」,从$n胯下钻过,手中$w直击$n"
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];
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this.parry_actions = [
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"$n大吼一声,使一招「<HIR>子胥举鼎</HIR>」,反手擒拿$N极泉要穴,使$P这招落空",
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"$n双腿一缩,似欲跪拜,一招「<HIB>鲁达拨柳</HIB>」,$P的劲力登时落空",
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"$n突然一个倒翻筋斗,一招「<HIC>狄青降龙</HIC>」,双腿一分,跨在肩头,双掌直击$N,将$P的力道尽行碰了回去"
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];
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this.desc = "神龙岛绝技,论威力不在化骨绵掌之下,可做为杖法,招架使用";
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//"(\w+)"(.+?)"NOR"
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//<$1>$2</$1>
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this.learn_condition = {
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max_mp: 300,
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skill: {
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force: 200,
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shenlongxinfa: 200
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}
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}
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this.can_enables = ["staff", "parry"];
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this.query_enable_prop = function (lv) {
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return {
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staff: {
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gj: lv + 10,
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str: Math.round(lv / 6)
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},
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parry: {
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zj: lv + 10,
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mz: lv + 10
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}
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};
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}
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this.slots = [
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{
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prop: 'sdqg_hxf',
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value: (lv) => 10,
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count: 2,
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format: (val) => {
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return '吼仙法每层附加10%攻击力的伤害';
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},
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},
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{
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prop: 'sdqg_count',
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value: (lv) => 1,
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count: 3,
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format: (val) => {
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return '唱仙法可叠加层数+1';
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},
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},
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];
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this.pfm = {
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chang:
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{
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name: "唱仙法",
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distime: 3000,
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enable_skill: "parry",
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mp: 10,
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use: function (me, target, lv) {
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var add = parseInt(lv / 10) + 1;
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var time = 5000 + lv * 10;
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if (time > 20000) time = 20000;
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me.send_room("<hir>只听$N口中念念有词,顷刻之间内力大涨!</hir>");
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me.add_status({
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id: "parry",
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name: "唱仙法",
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duration: time,
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prop: {
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gj: add,
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fy: add,
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mz: add,
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ds: add,
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zj: add
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},
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override: 1,
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max_count: 10 + me.query_prop('sdqg_count')
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});
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},
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query_desc: function (me, lv) {
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var add = parseInt(lv / 10) + 1;
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var time = 5000 + lv * 10;
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return "蛇岛奇功之唱仙法" + (time / 1000) + "秒增加你的攻击,防御,命中,躲闪,招架" + add + ",可叠加最多10层";
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}
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},
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hou:
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{
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name: "吼仙法",
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distime: 20000,
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enable_skill: "parry",
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mp: 10,
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use: function (me, target, lv) {
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var count = me.query_status("parry");
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if (!count) return me.notify_fail("<hic>你深深地吸一囗气,想吼一嗓子,结果又憋了回去。</hic>");
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let gj = me.gj * me.query_prop('sdqg_hxf') / 100;
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me.do_attack({
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target: target,
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gj: lv * count + gj,
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attack_msg: "<hiy>$N深深地吸一囗气,忽然仰天长啸,高声狂叫:不死神龙,唯我不败!</hiy>",
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damage_msg: "<hir>$n只觉脑中一阵剧痛,金星乱冒,犹如有万条金龙在眼前舞动。</hir>",
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dodge_msg: "<cyn>$n哈哈一笑,飘身跃开,让$N这一吼全然落空。</cyn>",
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no_parry: true
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});
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me.remove_status("parry", true);
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me.end_attack(target);
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},
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query_desc: function (me, lv) {
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return "蛇岛奇功之吼仙法,将你的唱仙法积累的力量一次性释放出去,每层造成" + lv + "伤害,无法招架";
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}
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}
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};
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