init: add workspace files
This commit is contained in:
35
world/skill/base/unarmed.js
Normal file
35
world/skill/base/unarmed.js
Normal file
@@ -0,0 +1,35 @@
|
||||
this.inherits(SKILL);
|
||||
this.id = "unarmed";
|
||||
this.name = "基本拳脚";
|
||||
this.type = SKILL_TYPES.BASE;
|
||||
this.grade = 0;
|
||||
this.desc = "拳脚类武功的基础功法,坚持锻炼必成大器。每10级会增加1点后天臂力";
|
||||
this.attack_actions = [
|
||||
"$N挥拳攻击$n的$l", "$N往$n的$l一抓", "$N往$n的$l狠狠地踢了一脚",
|
||||
"$N提起拳头往$n的$l捶去", "$N对准$n的$l用力挥出一拳"
|
||||
];
|
||||
this.set_default(this.id);
|
||||
|
||||
this.set_pfm("zhong", {
|
||||
name: "重击",
|
||||
distime: 5000,
|
||||
mp: 5,
|
||||
release_time:0,
|
||||
use: function(me, target, lv) {
|
||||
var msg = "<hig>$N看准时机,双拳蓄力对准$n的$l用力砸去</hig>";
|
||||
var gj = 10 + lv;
|
||||
me.do_attack({
|
||||
target: target,
|
||||
gj: me.gj + gj,
|
||||
mz: me.mz,
|
||||
attack_msg:msg,
|
||||
no_weapon:true
|
||||
});
|
||||
me.end_attack(target);
|
||||
},
|
||||
query_desc: function (me, lv) {
|
||||
var gj = 10 + lv;
|
||||
return "强力的一击,对敌人造成基本攻击附加" + gj + "的伤害。";
|
||||
}
|
||||
});
|
||||
this.query_prop = lv => ({ str: parseInt(lv / 10) });
|
||||
Reference in New Issue
Block a user