init: add workspace files

This commit is contained in:
2026-05-26 16:41:20 +08:00
commit f4f2393f72
1041 changed files with 67405 additions and 0 deletions

54
world/obj/drug/skill2.js Normal file
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this.inherits(OBJ);
this.set({
unit: "粒",
name: "突破丹",
grade: 1,
desc: "快速突破你的技能消耗你的潜能使你的某项不高于突破丹品质的技能增加1-5级",
value: 1000
});
this.transable = true;
this.on_use = function (me) {
me.notify("你吞下一粒突破丹。")
if (!(me.pot > 0)) return me.notify("你的潜能不够,好像没什么效果。");
var list = [];
for (var sk in me.skills) {
var base_skill = SKILL.get(sk);
if (base_skill && base_skill.type != SKILL_TYPES.KNOWLEDGE && base_skill.grade <= this.grade) {
list.push(base_skill);
}
}
var skillbase = list.random();
if (!skillbase) return me.notify("你还没有学会可以突破的技能。");
var needexp = 0;
var level = this.random(15);
if (level > 13) level = 5;
else if (level > 11) level = 4;
else if (level > 8) level = 3;
else if (level > 4) level = 2;
else level = 1;
var now_lv = me.skills[skillbase.id].level;
while (level) {
needexp += skillbase.level_exp(now_lv + level, me);
level--;
}
if (needexp > me.pot) return me.notify("你的潜能不够,好像没什么效果。");
skillbase.add_exp(me, needexp);
me.pot -= needexp;
}
const VALUES = [1000, 1000, 10000, 20000, 50000, 100000, 100000];
this.on_create = function (path, par) {
if (!par) {
this.path = "drug/skill2#1";
return;
}
par = par.substr(1);
var lv = parseInt(par);
if (!(lv > 0 && lv <= 5)) {
lv = 1;
this.path = "drug/skill2#1";
}
this.grade = lv ? lv : 1;
this.value = VALUES[this.grade];
}