init: add workspace files
This commit is contained in:
75
world/map/yz/by/bingqiku.js
Normal file
75
world/map/yz/by/bingqiku.js
Normal file
@@ -0,0 +1,75 @@
|
||||
this.inherits(ROOM);
|
||||
this.name = "兵器库"
|
||||
this.desc = "这里是兵器库,到处银光闪闪,让人眼花缭乱。宝刀、宝剑、金箍棒,大刀、长剑、哨棒,短刀、短剑、短棍,各色各样的兵器应有尽有,你一时不知道挑什么好。";
|
||||
this.exits = { "north": "yz/by/bingying" };
|
||||
|
||||
this.add_action("search", "搜索", function (me) {
|
||||
|
||||
if (me.query_temp("by_search")) {
|
||||
if (me.equipment && me.equipment[0] && me.equipment[0].is('eq/lv1/qianjinquan')) {
|
||||
me.notify("你仔细搜了一圈,发现兵器库的后墙有一个形状十分眼熟的孔洞。");
|
||||
return me.send_commands('pushmen', '塞进去');
|
||||
|
||||
}
|
||||
return me.notify("你仔细搜了下,发现这里已经已经被洗劫一空了,剩下的都是些破铜烂铁。");
|
||||
}
|
||||
var odds = [
|
||||
{
|
||||
obj: "st/xuanjing",
|
||||
min: 1,
|
||||
max: 10
|
||||
},
|
||||
{
|
||||
obj: ["st/st_blu#0", "st/st_gre#0", "st/st_red#0", "st/st_yel#0"],
|
||||
min: 1,
|
||||
max: 3
|
||||
},
|
||||
{
|
||||
obj: ["st/st_blu#1", "st/st_gre#1", "st/st_red#1", "st/st_yel#1"],
|
||||
odds: 3000
|
||||
},
|
||||
{
|
||||
obj: ["book/book#blade", "book/book#sword", "book/book#dodge", "book/book#parry", "book/book#force"],
|
||||
odds: 5000
|
||||
},
|
||||
];
|
||||
me.set_temp("by_search", 1, 24 * 3600000);
|
||||
var items = OBJ.create_by_odds(odds);
|
||||
for (var i = 0; i < items.length; i++) {
|
||||
var obj = me.add_obj(items[i]);
|
||||
if (obj) {
|
||||
me.notify("你找到了" + items[i].unit_name() + "。");
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
this.add_action('pushmen', null, function (me) {
|
||||
if (me.equipment && me.equipment[0] && me.equipment[0].is('eq/lv1/qianjinquan')) {
|
||||
|
||||
me.send('你将手上的' + me.equipment[0].color_name + "严丝合缝的塞入墙上的孔洞,轻轻一扭,只听到咔嚓几声,地板打开一个大洞。");
|
||||
|
||||
return this.add_exit('down', 'yz/by/tongdao');
|
||||
|
||||
}
|
||||
return me.send('你要打什么?');
|
||||
});
|
||||
|
||||
this.on_leave = function (me, dir) {
|
||||
if (dir === 'down') {
|
||||
me.notify('你即将离开这个副本进入公共区域,是否确认?');
|
||||
me.send_commands('lkfb', '确定离开');
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
this.add_action('lkfb', null, function (me, par) {
|
||||
|
||||
WORLD.COMMANDS['cr'].enter(me, 'over');
|
||||
|
||||
me.moveto(ROOM.Get('yz/hy/tongdao'));
|
||||
me.send('你从兵器库钻入一个狭长的甬道。');
|
||||
me.enable_area();
|
||||
});
|
||||
Reference in New Issue
Block a user