init: add workspace files
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20
world/map/bj/shenlong/lin1.js
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20
world/map/bj/shenlong/lin1.js
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@@ -0,0 +1,20 @@
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this.inherits(ROOM);
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this.name = "灌木林";
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this.desc = "这是一片灌木林。你对这样一个孤岛上竟有这样大一片<cmd cmd='look bush'>灌木林</cmd>感到非常吃惊.前面根本没有路, 四周的密林中长满了杂草。";
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this.set_npc("bj/shenlong/dushe", "bj/shenlong/zyshe");
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this.exits = { "south": "bj/shenlong/haitan" };
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this.set_item("bush", "灌木林","这是一片很大的灌木林,把路都给挡住了。", [
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"kan", "砍掉", function (me) {
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if (this.query_exits("north")) return me.notify("已经砍好了,快过去吧!");
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if (!me.query_weapon()) return me.notify("你不拿武器怎么砍?");
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me.send_room("$N抽出$W,对着灌木丛一阵乱砍。");
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if (me.mp > 300) {
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me.send_room("$N累得气喘吁吁,终于砍出一条小路。");
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this.add_exit("north","bj/shenlong/lin2");
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} else {
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me.send_room("$N累得气喘吁吁,也没砍开一条路来。");
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}
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}
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]);
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