this.inherits(NPC);
this.set({
    name: "官兵",
    desc: "虽然官兵的武艺不能和武林人士相比，可是他们讲究的是人多力量大。",
    gender: 1,
    age: 35,
    per: this.random(20) + 10,
    mp: 1500,
    max_mp: 1500,
    hp: 1500,
    max_hp: 1500,
    score: 10
});
this.set_objects([
    "eq/lv1/junfu", 1, 1
], [
    "eq/lv0/dao", 1, 1
]);
this.set_drop({
    obj: "money/silver",
    min: 2,
    max: 5
}, {
    obj: ["eq/lv0/cloth", "eq/lv0/jian", "eq/lv0/dao"],
    odds: 6000
}, {
    obj: ["eq/lv1/guanfu", "eq/lv1/junfu", "book/book#sword", "book/book#blade"],
    odds: 2000
});
this.skill_map(
    ["unarmed", 150],
    ["dodge", 150],
    ["parry", 150],
    ["blade", 150]);

this.on_kill = function (me) {
    this.each_item(item => {
        if (item != this && item.path == this.path) {
            this.send_room("$N喊道：兄弟们并肩子上！");
            item.do_kill(me);
        }
    }, this.environment);
}
