this.inherits(EQUIPMENT);
this.unit = "根";
this.name = "木棍";
this.desc = "一把木头削成的棍子，看上去唬人，但没什么杀伤力";
this.value = 1000;
this.eq_type = EQUIP_TYPE.WEAPON;
this.weapon_type = WEAPON_TYPE.CLUB;
this.prop = {
    gj: 1
};